State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Character Collection Games on Android in Chile - Q2 2022

Analyzing the performance of top character collection games on Android in Chile during Q2 2022, including Subway Surfers, Sonic Forces: PvP Battle Race, Free Fire: 7th Anniversary, EA SPORTS FC™ Mobile Soccer, and Clash Royale.

Top 5 Character Collection Games on Android in Chile - Q2 2022

During the second quarter of 2022, the top character collection games on Android in Chile experienced varied performance in terms of downloads, revenue, and active users. Here, we analyze the trends for Subway Surfers, Sonic Forces: PvP Battle Race, Free Fire: 7th Anniversary, EA SPORTS FC™ Mobile Soccer, and Clash Royale.

Subway Surfers from SYBO Games showed an upward trend in weekly active users, starting at 224K in late March and peaking at 470K by the end of June. Weekly downloads also fluctuated, with a high of 35.6K in mid-April and a low of 22.3K in mid-June. Revenue varied, peaking at $2.4K in late May and ending the quarter at around $857.

Sonic Forces: PvP Battle Race by SEGA saw a significant increase in weekly downloads, starting at 11K in late March and reaching a peak of 30.9K in early May. Active users mirrored this trend, starting at 55K and peaking at 128K in early May, before stabilizing around 105K towards the end of June. Revenue showed a consistent upward trend, peaking at $1.9K in late May.

Free Fire: 7th Anniversary by Garena International I maintained strong performance throughout the quarter. Weekly active users started at 1.77M, fluctuated mid-quarter, and ended at 1.26M. Downloads showed a steady trend, peaking at 21.4K in late June. Revenue remained stable, averaging around $65K to $67K per week.

EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS showed stable active user numbers, starting at 191K and ending at 212K. Weekly downloads peaked at 20.9K in mid-April and remained relatively stable around 17K towards the end of June. Revenue saw an upward trend mid-quarter, peaking at $17.3K in early May and ending at $15.7K.

Clash Royale by Supercell experienced a decline in both active users and downloads. Active users started at 1.68M, with a drop to 1.35M by mid-June, before slightly recovering to 1.37M at the end of June. Downloads followed a similar pattern, starting at 31.7K and dropping to 9.3K in mid-June, before climbing back to 13K. Revenue peaked at $30.6K in early April and ended at $14.9K in late June.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022